This is a battle report from our latest game regarding our ACW campaign. I was able to only get one picture as my camera's battery died out.
The battle of Neumarket turned into a rather hotly contested game.Some tempers flared up, but being the battle was a tight game, it was almost expected. The rules worked fine overall, but a few adjustments again needed to be added. More like, I forgot a few things after I typed them up. This will be/or has already been addressed and will be put in print by the time we fight the next battle. We had 3 fights from this last strategic turn. It didn't really affect the game much in the end.The East was attacking the Western town of Neumarket. With 4infantry brigades of 80pts to divide up, a militia unit and 2batteries of artillery, I wasn't too confident at holding out. Figured I would bloody the East up and fall back. I had a good amount of fortifications to use and I did just that. I put 3brigades in town and had the 4th outside supported with an artillery battery. I made them come to me.The East came in with 3 brigades abreast, and 2 Cavalry brigades as well as 3 batteries of artillery. 1 brigade of infantry in the center and 2 to each flank. After seeing what was out before me, I became a little more upbeat. I figured I had a chance. It was 114pts vs 80 and I was defending with the 80pts.As the east attacked, he pressed with the cav on my left flank. I had 1 brigade on that side, but it was facing an infantry brigade as well as 1 battery. In the center, he pressed with 1 brigade and on the right, the same; 1 brigade. Both were supported by a battery.He moved right up to range and the battle was on. I managed to beat back the attacking brigade to my left a couple of times. Even the miltia, in the center, scored some hits before being routed off. I was finally routed out of my field works on my left, and had to fallback leaving my battery unsupported. The battery managed to hold it's own until he was finally destroyed by rifle fire. His battery on my left was also destroyed before he could deploy it close enough to do any damage. Knocked out before it could unlimber.In the center, he held for the longest time at the edge of the field behind stone works. Oh yes, he did charge once, causing the battery in the middle to evade out, but it was eventually destroyed. Never moving to support his attacking brigades on the flank, the center brigade sat for quite sometime. With me in fortified positions, it was tough going. It almost made the fight easy for me.Ya right!On my right flank. the attacking Easterners pressed on. They had the honor of facing 2 Western brigades in their assault. Again, with no help from the center, they were beaten back a couple of times. The East had a battery to use on the right, but it wasn't really that effective. Again, poor die rolling.It wasn't long before morale began to play a role on the Western side. On my left, I was routed after rolling poorly. This opened up my left for the dismounted cav of the East to take advantage. They did just that and managed to move into the town before they retreated for a short time. After I again failed morale on the left,the dismounted cav made their way into town creating some havoc. 2Western units were routing and the cav managed to shoot one of them up, making them ineffective, and routing off the board.After again beating back the infantry on my left, I turned my attention to the middle with my elites. With the cav behind them,they ignored them and focused on the now moving center brigade of the East. They shot each other up pretty good. However, my elites managed a poor die roll and were forced to retreat. The East didn't blink.The right held strong for awhile as well as the center. But my elite boys, in the center, were the cause of the game to end. I was unable to hold Neumarket after they retreated. The East let us leave the field after that.The losses were substantial. Out of the 80pts I started with, I lost42; or 2 brigades! The East, well they lost 58 out of 114. I lost both batteries and he lost 1. I believe if the die rolling would have been better on our side, we could have held. I mean, with an artillery battery firing at canister range, we failed to get a hit on 4 die rolls! Needing 4,5,6's! I guess that's why they call it gaming!Two more battles remain. An attack by my Westerners on the east and an East attack on my lads. Both town fights. Both most likely to be bloody. Right now, it doesn't look to good on my end as I lost a town/city that is in the interior of my little world.Until the next fight!
The battle of Neumarket turned into a rather hotly contested game.Some tempers flared up, but being the battle was a tight game, it was almost expected. The rules worked fine overall, but a few adjustments again needed to be added. More like, I forgot a few things after I typed them up. This will be/or has already been addressed and will be put in print by the time we fight the next battle. We had 3 fights from this last strategic turn. It didn't really affect the game much in the end.The East was attacking the Western town of Neumarket. With 4infantry brigades of 80pts to divide up, a militia unit and 2batteries of artillery, I wasn't too confident at holding out. Figured I would bloody the East up and fall back. I had a good amount of fortifications to use and I did just that. I put 3brigades in town and had the 4th outside supported with an artillery battery. I made them come to me.The East came in with 3 brigades abreast, and 2 Cavalry brigades as well as 3 batteries of artillery. 1 brigade of infantry in the center and 2 to each flank. After seeing what was out before me, I became a little more upbeat. I figured I had a chance. It was 114pts vs 80 and I was defending with the 80pts.As the east attacked, he pressed with the cav on my left flank. I had 1 brigade on that side, but it was facing an infantry brigade as well as 1 battery. In the center, he pressed with 1 brigade and on the right, the same; 1 brigade. Both were supported by a battery.He moved right up to range and the battle was on. I managed to beat back the attacking brigade to my left a couple of times. Even the miltia, in the center, scored some hits before being routed off. I was finally routed out of my field works on my left, and had to fallback leaving my battery unsupported. The battery managed to hold it's own until he was finally destroyed by rifle fire. His battery on my left was also destroyed before he could deploy it close enough to do any damage. Knocked out before it could unlimber.In the center, he held for the longest time at the edge of the field behind stone works. Oh yes, he did charge once, causing the battery in the middle to evade out, but it was eventually destroyed. Never moving to support his attacking brigades on the flank, the center brigade sat for quite sometime. With me in fortified positions, it was tough going. It almost made the fight easy for me.Ya right!On my right flank. the attacking Easterners pressed on. They had the honor of facing 2 Western brigades in their assault. Again, with no help from the center, they were beaten back a couple of times. The East had a battery to use on the right, but it wasn't really that effective. Again, poor die rolling.It wasn't long before morale began to play a role on the Western side. On my left, I was routed after rolling poorly. This opened up my left for the dismounted cav of the East to take advantage. They did just that and managed to move into the town before they retreated for a short time. After I again failed morale on the left,the dismounted cav made their way into town creating some havoc. 2Western units were routing and the cav managed to shoot one of them up, making them ineffective, and routing off the board.After again beating back the infantry on my left, I turned my attention to the middle with my elites. With the cav behind them,they ignored them and focused on the now moving center brigade of the East. They shot each other up pretty good. However, my elites managed a poor die roll and were forced to retreat. The East didn't blink.The right held strong for awhile as well as the center. But my elite boys, in the center, were the cause of the game to end. I was unable to hold Neumarket after they retreated. The East let us leave the field after that.The losses were substantial. Out of the 80pts I started with, I lost42; or 2 brigades! The East, well they lost 58 out of 114. I lost both batteries and he lost 1. I believe if the die rolling would have been better on our side, we could have held. I mean, with an artillery battery firing at canister range, we failed to get a hit on 4 die rolls! Needing 4,5,6's! I guess that's why they call it gaming!Two more battles remain. An attack by my Westerners on the east and an East attack on my lads. Both town fights. Both most likely to be bloody. Right now, it doesn't look to good on my end as I lost a town/city that is in the interior of my little world.Until the next fight!
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